Opportunities. Modern consoles () have additional functionality such as the ability to play music and watch movies or surf the web, but the PC is still a more versatile device on which you can perform work, communication, entertainment (outside the actual games) and creative tasks. Upgrade The upgrade defines a relatively short period of relevance of the “deviceâ€. The console has an average life cycle of five years. Then the consoles of this model will cease to be produced, and for them they will increasingly release new games. And then, so as not to remain “overboardâ€, the gamer will need to purchase a new gaming machine, because the console is not upgradeable. At the same time, it is very likely that you will have to part with the accumulated game library, because only the consoles manufactured by one company provide backward compatibility, and even then usually in a limited amount. Graphics. Generations of processors for "personal computers" are replaced once a year, and new families of video adapters appear even more often. At the same time, the game console is experiencing only minor configuration changes over the five years of its official life. In addition, neither price restrictions, nor ergonomic requirements make it possible to “stuff†the console with the most advanced “hardwareâ€. As a result, a powerful gaming computer always provides more complex and high-quality graphics than modern consoles. Game compatibility. On a specific console, only those games that were written specifically for it work (for example, a game for the Xbox 360 will not start on the PlayStation 3, and vice versa), unlike computers. The cost of games. Prices of new drives for consoles range from one and a half to three thousand rubles. There are no cheap jewel versions of console games. For computers, games cost from five hundred to a thousand rubles. Control. The gamepad is not suitable for genres such as First Person Shooter or strategy. The limitations of the manipulator influenced the genre composition of console games: a huge number of arcades, fighting games, slashers and third-person shooters for consoles are released for which it is difficult to come up with anything more convenient than a gamepad. At the same time, the PC is traditionally the patrimony of strategies and shooters with a view "from the eyes" - in these games the gamepad can not be compared with the mouse for ease of use. That`s all, everyone decides for himself what is better than a PC or Console.
©